Bloodborne VS Lovecraft: A Post Colonial Analysis

If you’ve been wondering why I haven’t posted much in the past few weeks, here’s your answer. I’ve been busy finishing off the final year of my Bachelor of Arts at University as well as – EXCITING NEWS – getting a paid job working in the Gaming Industry as a Narrative Designer!

Anyway, here’s a project I’ve been working on for my final submission. Carrying on the them of Bloodborne, lore hunting and post-colonial discourse, this video takes an in depth look at The Old Hunters DLC and what’s going on behind the scenes and how it relates to Lovecraft’s The Shadow Over Innsmouth.

Enjoy!

 

Video Games As Literature

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When I was 16, I set off on the journey of a life time. I answered the call to adventure and set out to save a universe in danger of total destruction. My friends stood at my side, defending me and fighting off the monstrous creatures which rose from the ground all around us. With a giant key shaped sword grasped in my hands, I learnt about bravery and courage, friendship and transformation, and when I saw my friends achieve their goals, reunite with their loved ones and live happily ever after (at least until the threequel), I’ll admit it, yeah, I cried.

I’m talking about of course, the 2006 SquareEnix release – Kingdom Hearts 2, a game that has been so engrained in my memory that I have the central character tattooed on my body. That game, although populated with silly, cartoony, Disney Characters had a profound effect on me. It was the first time that I discovered I could have a strong emotional reaction to a game and its story.

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